3DMAX export multi object information list, unity read and create

CSDN Q & A 2022-06-24 10:06:35 阅读数:508


There's an idea , I don't know if I can achieve
3dmax There are many of the same objects in , Put the position of these objects , Self rotation information , export Excel Or a file in any format ,unity To specify a prefab, Read the file information , And instantiate it into the scene , Can this be realized ?

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